Legends of Learning
3 Stripes
Legends of Learning offers more than 1200 math & science games and simulations for grades 3-8 across 144 learning objectives. Their games are broken down by grade level and strand! These games increase engagement and boost lesson comprehension.
Watch above or click here to watch a quick tutorial.
Earn your stripe!
- Create a free account.
- Create a playlist.
- Assign your playlist.
- Submit a screenshot of results from one of your assigned activities.
   |
 |
 |
 |
 |
- Students use technology to seek feedback that informs and improves their practice and to demonstrate their learning in a variety of ways.
- Students understand the fundamental concepts of technology operations, demonstrate the ability to choose, use and troubleshoot current technologies and are able to transfer their knowledge to explore emerging technologies.
- Students build knowledge by actively exploring real-world issues and problems, developing ideas and theories and pursuing answers and solutions.
|
|
- use of variety of media for instruction
- technology is again directly substituted for a traditional one, but with significant enhancements to the student experience
|
|
|
Tags: SAMR-A, A, ISTE-EL, EMPOWERED LEARNER, ISTE-KC, KNOWLEDGE CONSTRUCTOR, ISTE-CT, COMPUTATIONAL THINKING
Submitted by Amanda Hines
People who have earned this: